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Description

I made this piece after the physically based rendering lecture. Topic of this lecture was Subsurface Scattering, so I decided to make some grapes. With a glass of wine the scene was perfect. I used a picture for inspiration.

The last picture shows: Basic, Wireframe and Render.

Rendered with Arnold.

Details

Client Name Physically Based Rendering

Year 2017

My Role Modeling, Texturing, Lightning